EntityScript

Draft 1.01:
Index







Sections: Status -> Approved

1.) EntityScript™ Overview - Overview of the project

2.) .entity/.ds Lookups - Overview of basic .entity and .ds file relationships. An overview of each file.

3.) Special File Types - Overview of special types of methods, files, and types in C.ORE™

4.) Log File Types - Overview of Logging within C.ORE™

5.) Using OpenPackager™ - Overview of the OpenPackager™ project and details regarding using the sub-system for organizing the base system and addons.

6.) Locations - Overview of various parts of the IPDVC™ file system

7.) System Audits - Overview of various audit mechanisms present in C.ORE™ and how to use them.

8.) C.ORE™ Scripts - Overview of scripts that run in C.ORE™, the purpose they have, overview of some scripting philosophy, and some usage examples.

9.) Startup - Step-by-step process of startup routines and how to extend them

10.) C.ORE™: AirEP™ file system (Access Identity Ring Entertainment Platform: AirEP™ - Understand more about the Access, Identity, Ring

11.) Keys: Each of the built-in keys that can be used to retrieve meta-information in C.ORE™

12.) How-to: Additional Notes

13.) Moderation: Basic moderation principles

14.) Social Pledge: Basic social-pledge for your interface and who you interact with

15.) Disclaimers: Basic recommendations for your interface and dealing with various types of commerce

16.) Additional Resources: Dig deeper into the technical stack, program methods, variables, and other happenings within CORE.HOST™

constructed_class




"""
Copyright 2020 (C) New Entity Operations Inc.

ALL RIGHTS RESERVED


constructed_class helps get custom Vectorized data into a blob digital-transaction format

In this POOL-> _ORE

"""
# Custom Imports
from core_middlelayer import (
 SLUG_BLOB_OBJECT,
)

## Import: Resource Pool
from .ResourcePool import POOL_blob 
action_helper_text = \
POOL_blob.action_helper_text
break_point = \
POOL_blob.break_point
op_end_1 = \
POOL_blob.op_end_1
action_helper_output_confirmation = \
POOL_blob.action_helper_output_confirmation
R_VALUE = \
POOL_blob.R_VALUE
RETURN_START_FUNC = \
POOL_blob.RETURN_START_FUNC
simple_state = \
POOL_blob.simple_state
simple_state_max_records_to_break = \
POOL_blob.simple_state_max_records_to_break

## Establish needed digital transaction bucket
transactions = []
# Create a blob_object dictionary to receive DeductionObject input with assigned keys
blob_object = {}

# Define one or mulitple counters and limits here
class options:
    counter = simple_state
    max_records_to_break = simple_state_max_records_to_break
    STRING_max_records_to_break = str(max_records_to_break)

class blob:
    def generate_blob_object():
        with open(SLUG_BLOB_OBJECT, R_VALUE) as blob_object_importer:
            counter = options.counter
            max_records_to_break = options.max_records_to_break
            for line in blob_object_importer:
                if counter > max_records_to_break:
                 pass
                else:
                 BLOB_SLUG = line
                 blob_object.update({counter: RETURN_START_FUNC+BLOB_SLUG+op_end_1})
                 counter+=1
                 # Also fill the transaction bucket
                 transactions.append(line)
        blob_object_importer.close()

print(action_helper_text+\
 options.STRING_max_records_to_break
)
print(break_point)
blob.generate_blob_object()
print(blob_object)
print(action_helper_output_confirmation)
print(break_point)
print(transactions)




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